Daisy Briarrose
Female Gnome Druid 1
Chaotic Good
Chaotic Good
|
|
Druid domain: None.
Choose an animal companion.
Total Hit Points: 13
[includes toughness]
Speed: 20 feet
Armor Class: 14 = 10 + 2
[leather] + 1 [dexterity] + 1 [small]
Touch AC: 12
Flat-footed: 13
Flat-footed: 13
Initiative modifier:
|
+ 1
|
= + 1 [dexterity]
|
Fortitude save:
|
+ 4
|
= 2 [base] + 2 [constitution]
|
Reflex save:
|
+ 1
|
= 0 [base] + 1 [dexterity]
|
Will save:
|
+ 5
|
= 2 [base] + 3 [wisdom]
|
Attack (handheld):
|
+ 0
|
= 0 [base] -1 [strength] + 1
[small]
|
Attack (missile):
|
+ 2
|
= 0 [base] + 1 [dexterity] + 1 [small]
|
Combat Maneuver Bonus:
|
-2
|
= 0 [base] -1 [strength] -1
[small]
|
Combat Maneuver Defense:
|
+ 9
|
= 10 + 0 [base] -1 [strength] + 1
[dexterity] -1 [small]
|
Light load:
Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: |
20 or less
20-40 lb. 41-60 lb.
60 lb.
120 lb. 300 lb. |
Languages:
|
Common Druidic Gnome
|
Weapons
Dagger [1d3, crit 19-20/x2, range inc 10 ft.,
1/2 lb., light, piercing]
Short Spear [1d4, crit x2, range inc 20 ft., 1
1/2 lb, one-handed, piercing]
Sling [1d3, crit x2, range inc. 50 ft., 0 lb,
bludgeoning]
Leather armor [light; + 2 AC; max dex + 6; check
penalty 0 7.5 lb.]
Feats: Toughness
|
+3 hp + 1/level over 3
|
Skill
Name
|
Key
Ability |
Skill
Modifier |
Ability
Modifier |
Ranks
|
Misc.
Modifier |
Acrobatics
|
Dex
|
1
=
|
+1
|
||
Appraise
|
Int
|
0
=
|
+0
|
||
Bluff
|
Cha
|
1
=
|
+1
|
||
Climb
|
Str
|
-1
=
|
-1
|
||
Craft_1
|
Int
|
0
=
|
+0
|
||
Craft_2
|
Int
|
0
=
|
+0
|
||
Craft_3
|
Int
|
0
=
|
+0
|
||
Diplomacy
|
Cha
|
1
=
|
+1
|
||
Disguise
|
Cha
|
1
=
|
+1
|
||
Escape Artist
|
Dex
|
1
=
|
+1
|
||
Fly
|
Dex
|
1
=
|
+1
|
||
Handle Animal
|
Cha
|
5
=
|
+1
|
+ 1
|
+ 3 [class skill]
|
Heal
|
Wis
|
3
=
|
+3
|
||
Intimidate
|
Cha
|
1
=
|
+1
|
||
Knowledge (nature)
|
Int
|
4
=
|
+0
|
+ 1
|
+ 3 [class skill]
|
Perception
|
Wis
|
9
=
|
+3
|
+ 1
|
+ 3 [class skill] + 2 [gnome]
|
Perform_1
|
Cha
|
1
=
|
+1
|
||
Perform_2
|
Cha
|
1
=
|
+1
|
||
Perform_3
|
Cha
|
1
=
|
+1
|
||
Perform_4
|
Cha
|
1
=
|
+1
|
||
Perform_5
|
Cha
|
1
=
|
+1
|
||
Ride
|
Dex
|
5
=
|
+1
|
+ 1
|
+ 3 [class skill]
|
Sense Motive
|
Wis
|
3
=
|
+3
|
||
Stealth
|
Dex
|
5
=
|
+1
|
+ 4 [small] +2 (bonus) total +6
|
|
Survival
|
Wis
|
7
=
|
+3
|
+ 1
|
+ 3 [class skill]
|
Swim
|
Str
|
-1
=
|
-1
|
Zero-level Druid spells:
3 can be selected per day; unlimited casting
First-level Druid
spells: 2 (1 + 1) per day
Favored class points:
Hit points +0; Skill points +1
Adjust weapon attack
rolls and armor penalties as required for masterwork / magic equipment.
Gnome
+ 2 constitution, +2
charisma, -2 strength (already included)
Small (combat bonuses, +
4 to stealth already included)
Low-light vision
+ 2 racial bonus on
saves vs. illusions
+ 1 on DC of opponent's
save vs. gnomish illusions
+ 1 racial bonus to hit
reptilians and goblinoids
+ 4 dodge bonus on AC
against giants
+ 2 bonus on perception
checks (already included)
1/day dancing
lights, ghost sound, prestidigitation, speak with animals
Druid
Orisons
Spontaneous Casting
(summon nature's ally)
Animal Companion
Nature sense: + 2 on
Knowledge (nature) and Survival (already included)
Wild Empathy
High wisdom gains bonus
spells daily
Concentration check: d20
+ druid level + wisdom modifier vs. DC
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