Friday, November 18, 2016

All About Daisy

Daisy Briarrose
Female Gnome Druid 1
Chaotic Good
Strength
8
(-1)
Dexterity
12
(+1)
Constitution
14
(+2)
Intelligence
10
(+0)
Wisdom
16
(+3)
Charisma
13
(+1)
Size:
Small
Height:
3' 0"
Weight:
36 lb
Eyes:
Green
Hair:
Orange, Straight
Skin:
Brown
Druid domain: None. Choose an animal companion.
Total Hit Points: 13 [includes toughness]
Speed: 20 feet
Armor Class: 14 = 10 + 2 [leather] + 1 [dexterity] + 1 [small]
Touch AC: 12
Flat-footed: 13
Initiative modifier:
+ 1
= + 1 [dexterity]
Fortitude save:
+ 4
= 2 [base] + 2 [constitution]
Reflex save:
+ 1
= 0 [base] + 1 [dexterity]
Will save:
+ 5
= 2 [base] + 3 [wisdom]
Attack (handheld):
+ 0
= 0 [base] -1 [strength] + 1 [small]
Attack (missile):
+ 2
= 0 [base] + 1 [dexterity] + 1 [small]
Combat Maneuver Bonus:
-2
= 0 [base] -1 [strength] -1 [small]
Combat Maneuver Defense:
+ 9
= 10 + 0 [base] -1 [strength] + 1 [dexterity] -1 [small]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
20 or less
20-40 lb.
41-60 lb.
60 lb.
120 lb.
300 lb.

Languages:
Common Druidic Gnome



Weapons
Dagger [1d3, crit 19-20/x2, range inc 10 ft., 1/2 lb., light, piercing]
Short Spear [1d4, crit x2, range inc 20 ft., 1 1/2 lb, one-handed, piercing]
Sling [1d3, crit x2, range inc. 50 ft., 0 lb, bludgeoning]
Leather armor [light; + 2 AC; max dex + 6; check penalty 0 7.5 lb.]
Feats:  Toughness
+3 hp + 1/level over 3

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Acrobatics
Dex
1 =
+1
Appraise
Int
0 =
+0
Bluff
Cha
1 =
+1
Climb
Str
-1 =
-1
Craft_1
Int
0 =
+0
Craft_2
Int
0 =
+0
Craft_3
Int
0 =
+0
Diplomacy
Cha
1 =
+1
Disguise
Cha
1 =
+1
Escape Artist
Dex
1 =
+1
Fly
Dex
1 =
+1
Handle Animal
Cha
5 =
+1
+ 1
+ 3 [class skill]
Heal
Wis
3 =
+3
Intimidate
Cha
1 =
+1
Knowledge (nature)
Int
4 =
+0
+ 1
+ 3 [class skill]
Perception
Wis
9 =
+3
+ 1
+ 3 [class skill] + 2 [gnome]
Perform_1
Cha
1 =
+1
Perform_2
Cha
1 =
+1
Perform_3
Cha
1 =
+1
Perform_4
Cha
1 =
+1
Perform_5
Cha
1 =
+1
Ride
Dex
5 =
+1
+ 1
+ 3 [class skill]
Sense Motive
Wis
3 =
+3
Stealth
Dex
5 =
+1
+ 4 [small]  +2 (bonus) total +6
Survival
Wis
7 =
+3
+ 1
+ 3 [class skill]
Swim
Str
-1 =
-1
Zero-level Druid spells: 3 can be selected per day; unlimited casting
First-level Druid spells: 2 (1 + 1) per day
Favored class points: Hit points +0; Skill points +1
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Gnome
+ 2 constitution, +2 charisma, -2 strength (already included)
Small (combat bonuses, + 4 to stealth already included)
Low-light vision
+ 2 racial bonus on saves vs. illusions
+ 1 on DC of opponent's save vs. gnomish illusions
+ 1 racial bonus to hit reptilians and goblinoids
+ 4 dodge bonus on AC against giants
+ 2 bonus on perception checks (already included)
1/day dancing lights, ghost sound, prestidigitation, speak with animals
Druid
Orisons
Spontaneous Casting (summon nature's ally)
Animal Companion
Nature sense: + 2 on Knowledge (nature) and Survival (already included)
Wild Empathy
High wisdom gains bonus spells daily
Concentration check: d20 + druid level + wisdom modifier vs. DC

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